Monday, June 15, 2015

 This is the final version of the Fuzzy character that i have been working on for the last 2 months. All textured and rigged just waiting to be animated. I'll make sure that it looks awesome so that i can do the process justice. I know it looks simple but for someone who has only fully modeled and rigged a character once it is harder than it looks, lol. Stay tuned for the animation coming soon yall!
so this is my official logo that i have decided to go with. I tried to incorporate the play on word with my name while simultaneously creating a recognizable image that if promoted right could become household. The ultimate goal is to get to the point that i no longer have to put my name up but instead just put up this logo and it would be instantly known, and respected for the quality that it represents. Well, that's the hope anyway. Hopefully doesn't create a box due to the fact that the image is essentially a snowman.

Saturday, June 6, 2015

I have to admit that this is one of my favorite pieces. Yes i know it is a slot interface but i still had a great amount of fun making this. Honestly this made me want to work on slot machine games just because of the fun and i also really like the painting i did on this. I think i did pretty good on if i do say so. Just like all my other pieces the process was the same only difference this time is that i used a gang of layers to bring this altogether. P.S. any employers wanting to give me a job off of this feel more than welcome! Too far? Lol.
This piece is another character revealed from my upcoming short animation series. His name will be Master Chef Wu. If you get the not so subtle references then i applaud you, lol. But i had quite a bit of fun creating this and the other characters and assets that will be featured in this animation that is yet to be revealed. Can you tell i'm enjoying this?
This is the finished version of the sketch i put up last post. I decided to go with This character out of all the others. Her official name will be Anna Mincer and she will be a contender in the up coming short animation series that i will soon be starting so please stay tuned.

Monday, June 1, 2015


  This piece that i posted this time is a lil different i guess. I actually wouldn't even really call it a piece. It is the beginning of a piece though. It is a page taken straight from my sketchbook and scanned so that i can digitize it by essentially bringing it to photoshop, redoing the line work and then finishing it up with some color. I brain stormed these characters for a small animation series that i intend to get going in the next couple of months. I won't reveal the title just yet but stay tuned.

Monday, May 18, 2015

This is a character sheet of  a character that i have intended to put into a 3d animation, but first i have to model it out, then texture it, then rig it. So far i am 70% completed with this task. I have modeled it in Zbrush and retopped it, and textured it in Maya. I'm now on the way to rigging it and once that is completed i will be ready to insert it into an animation. I'll post more pics and keep everyone posted of the progress

Monday, May 4, 2015

  This piece finally came to me after a bunch of other ideas got thrown to the way side. It was originally supposed to be serious i guess, but half way through it i decided to call an audible because i felt like doing a cartoonish fun piece. Honestly i dislike how far off the page the boy is because it shifts the focus towards the tree but breaks the relationship between them a bit. with that being said i still like it, but i might redo it though. Process was in company with my usual work flow. Sketched on paper, scanned into Painter 12 this time, (switched it up a bit on you, lol), base layer, shadows layer, highlights, polish, then finally the background.
  This piece was made from pure randomness. I was looking at figure poses and ran across one of a girl in a ballet outfit jumping gracefully. It was quite beautiful so I thought to myself, how can i make this unbeautiful, lol. As I drew the pose i realized that i should make her into a zombie. I didn't want one of the zombies that had been zombies for a while. I wanted it to be like she literally just became a zombie a few minutes ago. On that in between line of looking like she did when she was beautiful but also about to become a bit scary. I think i got close to what i originally wanted to convey but in hindsight i see i could have pushed it a bit further. Process: sketch on paper, scan into Photoshop CS6, line work layer first. Base color layer second, shading and shadows layer, highlights layer, extra layer for polish and finally a layer for a chaotic background.
  I created Robot High school in about 4 hours. I started with a sketch on paper, scanned it into Photoshop CS6, then did the official line work on the first layer. The next layer was the base colors, after that was the shading and shadows layer. Next was the highlight layer and another layer for polish. Then finally was the background layer. I used a few robot references to create the characters. For some reason unbeknownst to me I kept imagining Dexter's laboratory while creating this. So I guess in a sense you can call that the inspiration, lol.